seq :: In-Game Systems
Proximity Voice
SYS-012In-Game SystemsAdvanced
In-game voice that follows players around the map — hear who's near you, fall silent when they leave.
seq :: What it does
Built to run, not to demo
In-game voice that follows players around the map — hear who's near you, fall silent when they leave.
seq :: Features
- Position-based proximity audio
- Voice rooms that follow players
- No external app — runs with your server
- Admin mute and channel controls
seq :: Pairs well with
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Ready to ship Proximity Voice?
We'll theme it to your community, deploy it to your stack and keep it running — one flat monthly price.