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seq :: In-Game Systems

Teleport System

SYS-011
In-Game SystemsAdvanced

Move players across the map in an instant — admin teleports, player recall, and safe same-species meetups.

seq :: What it does

Built to run, not to demo

The teleport system gives staff and events the mobility Evrima's tools never provided: admins move players (or themselves) across the map in an instant, stuck players get recalled to safety, and same-species groups can request meetups so an hour of walking does not gate every play session. Every destination is validated server-side against safe, on-mesh locations — the system simply refuses coordinates that would put a player under the map or inside terrain. Each teleport is permission-gated and logged, so the power stays a staff tool rather than a loophole.

seq :: Features

  • Admin teleport to a player or coordinates
  • Player recall and group summon
  • Same-species meetup teleports
  • Cooldowns and rules to prevent abuse

seq :: Pairs well with

Related systems

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seq :: FAQ

Common questions about Teleport System

Ready to ship Teleport System?

Tell us which features you want and we'll turn them into one clear monthly service plan.